

While Avatar: Frontiers of Pandora has been designed as a single-player adventure, Massive Entertainment is going to give you the opportunity to experience it with friends if you want to.


For Avatar: Frontiers of Pandora, we wanted to take this one step further and created a system where our NPCs understand the state of the world – for example: weather, player progression, or time of time. "The different activities that NPCs can perform in the world, and the different animations they have, can make the world feel really alive. Alice Rendell, lead narrative realization designer, says that one way you'll see this come through is in the NPCs. Ubisoft says that Frontiers of Pandora will allow us to "explore a living and reactive world inhabited by unique creatures and new characters" where we'll be fighting to "push back the formidable RDA forces that threaten it." While there are no further details on the story, it's clear that Massive is pushing to make Pandora feel like a lived-in space. Given its setting in never-before-seen parts of the cinematic universe, even those familiar with the two films will have plenty to explore and discover. This will be an open world which – according to Ubisoft technical art director Sebastian Lindoff – we'll be free to explore "from deep, dense jungles on the ground, to the grand vistas high up in the sky." Developer Massive Entertainment does have some experience in this area, having developed the hugely successful The Division and The Division 2. In terms of Avatar: Frontiers of Pandora gameplay, we know the game will be set in a part of Pandora that we've never seen before: the Western Frontier. Avatar: Frontiers of Pandora open world setting

There's also an in-depth skill system which will let you refine your Na'vi to better fit your playstyle – investing in your ability to control mounts, move through the world, or your proficiencies in combat. You'll be able to engage in stealth to stalk enemies, roll into all-out offensives, or some type of mixture of the two. We also know that you'll be able to wield familiar Na'vi weapons, such as bows and staffs, or grapple with weapons captured from RDA forces like assault rifles and shotguns. You'll be able to explore the world on foot, interacting with the beautiful, dense environments that Massive is engineering, ride across the land on Direhorses, or take to the skies on the back of your very own Banshee. This is a first-person open-world game, where you'll be able to explore Pandora in the role of a Na'vi – healing wildlife, strengthening your relationship with the world, and trying to help the inhabitants of this planet survive. Massive Entertainment has revealed the first Avatar: Frontiers of Pandora gameplay, and it looks wildly different when compared to anything we've seen from this studio.
